# Designing a Winner

The Designing a Winner Project uses geometry to sketch the design of a multipurpose arena. The project will require approximately six weeks to complete.

- Getting to Know the Project
- The Scenario and Challenge
- Common Core Standards for Designing a Winner
- Project Kickoff
- Form Teams and Identify Areas of Interest for the Project
- Key Terms
- Start the Team Activity
- Maps and Coordinates
- Coordinate Plane
- Begin Predesign Work on Arena
- Complete Maps and Coordinates Instruction
- Finish Predesign. Begin Preliminary Design Phase
- Similarity
- Continue Similarity
- Complete Preliminary Design
- Tangent Ratio
- Laws of Sines and Cosines
- Check Progress/Evaluation on Team Performance and Mathematical Practices Rubric
- Volume
- Finding Volume
- Begin Final Drawings
- Circumference and Area Formulas
- Circumference and Area Formulas and Volume Formulas
- Work on Second Draft of Final Drawings
- Review and Prepare for the Exam. Critique Draft of Final Drawings as Time Permits
- Complete Final Drawings and Prepare for Presentation
- Practice for Presentations
- Presentation Days